Nomes das Armas; preco max/min; Level nescessario; Descricao. **gp = Moedas, o dinheiro do jogo...**
-=WEAPONS=-
Swords: Long Sword: 250gp/125gp, L3, A long steel made sword. Bastard Sword: 350gp/175gp, L6, A long thick steel sword. Katana: 200gp/100gp, L4, A thin blade for swiftness. Scimitar: 400gp/200gp, L9, A sharp curved blade. Ninja-to: 450gp/225gp, L9, A straight ninja sword. Assasin: 500gp/250gp, L12, A large Katana made of stronger metal and steel. Thick Blade: 600gp/300gp, L15, A thick blade. White Blade: 600gp/300gp, L15, A blade blessed by a priest. Dark Blade: 600gp/300gp, L15, A blade cursed by a demon. Broad Sword: 700gp/350gp, L18, A massive two handed weapon. Masamune: 800gp/400gp, L21, An ancient sword used for combat. Twin Dragon Blades: 900gp/450gp, L25, Two complementary katanas or ninja-to's that can be joined at the hilts to form a double ended, twin-bladed sword.
Axes: Axe: 250gp/125gp, L3, A normal axe. Battle Axe: 350gp/175gp, L6, A double edged axe. Bezerker: 400gp/200gp, L9, A massive axe made from fine steel. Sledge Hammer: 500gp/250gp, L13, A giant hammer head axe. Pick Axe: 300gp/175gp, L3, A pick axe mostly used for Mining. Hell Razor: 600gp/300gp, L17, An axe made by a demon. Black Raid: 750gp/350gp, L22, A mysterious axe created by an orc.
Daggers: Sharp Dagger: 250gp/125gp, L3, A sharp pointed dagger. Curved Dagger: 400gp/200gp, L6, A dagger for swiftness and accuracy. Mystic Dagger: 500gp/250gp, L8, A dagger infused with the touch of an elf. Knights Tale: 600gp/300gp, L13, A dagger made to look like a sword. Quick Touch: 700gp/350gp, L16, A dagger made for fast maneuvering.
Staffs: Long Staff: 250gp/125gp, L3, A long wooden Staff. Metal Staff: 350gp/175gp, L6, A staff made from metal. Sceptor: 450gp/225gp, L7, A staff with a crystal on the top. Trident: 500gp/250gp, L9, A staff with a fork like tip. Partisan: 550gp/225gp, L12, A two or three pronged lance. Psythe: 600gp/300gp, L14, A pole with a sharp arched bladed. Magic Staff: 700gp/350gp, L17, A Staff made for great magic bearers. Fusion Staff: 800gp/400gp, L19, A Staff infused with the power of a Knight and a Mage. Bardiche: 750gp/375gp, L20, A long, flat edge equipped to a thick staff. Though slow, it's rather powerful. Halberd: 850gp/425gp, L27, A heavy hitting polearm. A small axe makes good for chopping and full swings while a pickaxe is used for hooking with a spearhead to top it all off.
Spears/Whips: Long Spear: 250gp/125gp, L3, A spear made for longer distance. Double Edge: 350gp/175gp, L5, A spear with tips on both ends. Javelin: 400gp/200gp, L9, A spear especially made for trained fighers. Dark Spear: 500gp/250gp, L11, A spear created with black ore. Dragon Spear: 600gp/300gp, L14, A spear made by a Master Dragoon. Rising Sun: 600gp/300gp, L15, A spear made by a blacksmith in the desert. Thorn Whip: 300gp/150gp, L4, A whip equipped with thorns. Metal Whip: 400gp/200gp, L7, A whip wrapped in metal. Morning Star: 500gp/250gp, L10, A whip with a spiked ball at the end. Long Whip: 600gp/300gp, L15, A whip made for longer distance.
Bows: Long Bow: 200gp/100gp, L3, A bow made from wood. Crossbow: 300gp/150gp, L6, An automatic firing bow made of wood. Thatchet Bow: 400gp/200gp, L9, A bow made for accuracy. Battle Bow: 500gp/250gp, L12, A bow created by Master Archers, perfect for battle. Power Crossbow: 650gp/325gp, L15, A crossbow with increased speed and power. Heavy Crossbow: 700gp/350gp, L18, A crossbow made for devastating power. Super Bow: 800gp/400gp, L21, A bow fused with magic.
Gauntlets: Hard Gloves: 200gp/100gp, L3, Gloves made from hard material. Steel Gloves: 300gp/150gp, L6, Gloves of steel. Spiked Gloves: 350gp/150gp, L6, Light gloves with spikes attached to the knuckles. Gauntlets: 450gp/225gp, L8, Gloves made for battle. Knight Gauntlets: 500gp/250gp, L12, Gloves made for a Knight. Claws: 550gp/275gp, L13, Gloves with claws on the top. Cat Claws: 600gp/300gp, L15, Claws made for swiftness. Nights Howl: 650gp/ 325gp, L15, Claws that seem to be enhanced during night time. Blazing Claws: 700gp/ 350gp, L18, Claws that stay hot and burn it's enemy on contact. Chain Claws: 800gp/400gp, L22, Claw with chain mechanism: bladed fingers can be shot out and retracted.
-=ARMOUR=-
Shields: Buckler: 100gp/50gp, L2, A normally made shield. Metal Shield: 150gp/75gp, L5, A shield forged by metal. Kite Shield: 200gp/100gp, L8, A shield in the shape of a kite. Tower Shield: 300gp/150gp, L10, A giant shield that can cover the whole body. Holy Shield: 400gp/200gp, L13, A shield blessed by a priest. Scale Shield: 450gp/225gp, L14, Light shield made from strong scales. Magic Shield: 500gp/250gp, L18, Shield that increases one's ability. Star Shield: 600gp/300gp, L20, Shield shaped as a star.
Helmets: Leather Coif: 100gp/50gp, L1, A leather coif. Studded Coif: 200gp/100gp, L3, A coif made by studded leather. Chain Coif: 300gp/150gp, L5, A chain mail coif. Metal Helm: 400gp/200gp, L7, A helmet made of metal. Battle Helm: 500gp/250gp, L9, A helmet made for battle. Dragoon Helm: 600gp/300gp, L12, A helmet made from a Master Dragoon. Magical Cap: 700gp/350gp, L15, A magical cap which increases Defense. Templar Helm: 800gp/400gp, L18, A helmet made form the strongest of Templars.
Torso/Arms: Leather Armour: 200gp/100gp, L5, Armour made of leather. Studded Armour: 300gp/150gp, L10, Armour made of studded leather. Chain Mail: 450gp/225gp, L15, Armour made of chain mail. Plate Mail: 550gp/275gp, L20, Armour made from steel. Dragoon Armour: 600gp/300gp, L25, Armour made from a Master Dragoon. Scale Mail: 750gp/375gp, L30, Armour made from strong scales.
Leggings: Leather Leggings: 100gp/50gp, L2, Leggings made from leather. Studded Leggings: 200gp/100gp, L5, Leggings made from studded leather. Chain Leggings: 300gp/150gp, L8, Leggings made from chain mail. Plate Leggings: 400gp/200gp, L14, Leggings made from plate mail. Dragoon Leggings: 500gp/250gp, L18, Leggings made by a Master Dragoon. Scale Leggings: 650gp/325gp, L20, Leggings made from scales.
Hand Guards: Leather Gloves: 100gp/50gp, L2, Gloves made from leather. Studded Gloves: 200gp/100gp, L4, Gloves made from studded leather. Chain Gloves: 300gp/150gp, L7, Gloves made from chain mail. Plate Gloves: 400gp/200gp, L9, Gloves made from plate mail. Dragoon Leggings: 600gp/300gp, L14, Gloves made by a Master Dragoon. Scale Gloves: 700gp/350gp, L18, Leggings made from scales.
Boots: Leather Boots: 100gp/50gp, L2, Boots made from leather. Studden Boots: 200gp/100gp, L4, Boots made from studded leather. Chain Boots: 300gp/150gp, L7, Boots made from chain mail. Plate Boots: 400gp/200gp, L10, Boots made from plate mail. Dragoon Boots: 500gp/250gp, L14, Boots made by a Master Dragoon. Scale Boots: 650gp/325gp, L17, Boots made from scales. Ninja Shoes: 750gp/375gp, L19, Specially made shoes for speed and defense. Magic Shoes: 800gp/400gp, L20 Def, Shoes made with great magic.
-=Magic Users=-
Robes (Magic Users Only): Light Robe: 150gp/75gp, L3, Light robe that increases magic. Leather Robe: 250gp/125gp, L4, Robe made from leather. Feather Robe: 450gp/225gp, L5, Robe made from the feathers of a rare bird. Priest Robe: 550gp/275gp, L7, A robe blessed by a Master Priest. Gabbel: 650gp/325gp, L8, A special robe with a hood for magic users. Winter Robe: 700gp/350gp, L10, A robe that always keeps the wearer warm. Magic Robe: 800gp/400gp, L12, A robe made by magic cloth.
Spell Books (Magic Users Only): Light Book: 100gp/50gp, L3, A spell book made for easy carry. Thick Book: 200gp/100gp, L8, A spell book made for stronger magic. Serpent Book: 300gp/150gp, L13, A spell book made from the scales of a snake. Wind Book: 400gp/200gp, L18, Spell book empowered with the wind. Fire Book: 500gp/250gp, L23, Spell book empowered with fire. Magic Book: 650gp/325gp, L28, Spell book that enhances magic.
Spells (Magic Users Only): Heal: 50gp/25gp, Heals the health of the target. Cure: 50gp/25gp, Heals from poison or other illness. Poison: 75gp/35gp, Causes poison on the target. Blind: 100gp/50gp, Causes the target to go blind temporarily. Light: 100gp/50gp, Creates a temporary light in the users hand. Dispel: 150gp/75gp, Disables the target to use magic temporarily. Confuse: 200gp/150gp, Causes the target to get confused temp. Fire: 100gp/50gp, Causes the target to be engulfed in flames. Ice: 100gp/50gp, Causes the target to be struck by ice. Bolt: 100gp/50gp, Causes the target to be struck by lightning. Drain: 150gp/75gp, Drains the health from the target into your own. Chakra Drain: 200gp/100gp, Drains the targets ability to use magic and adds it to your own. Flame: 300gp/150gp, Sends a pillar of fire down onto the target. Quake: 350gp/175gp, Causes an earthquake under the target's feet. Greater Heal: 250gp/125gp, Heals the target greater. Greater Poison: 300gp/150gp, Causes the target to become very ill for a long period of time. Flare: 400gp/200gp, Sends an explosion of fire on the target. Flood: 400gp/200gp, Sends a flood to engulf the target. Lightning: 400gp/200gp, Sends a thick bolt of lighting onto the target. Blast: 450gp/225gp, Causes a blast of all the elements onto the target. White: 500gp/250g, Causes pure energy balls to rain down on the target. Meteor: 600gp/300gp, Causes a meteor shower onto the target.
-=Misc=-
Accessories: Poisons: 100gp/50gp, - , Causes the weapon to have a coat of poison, causing the enemy to become ill with the slightest cut. Flash Bombs: 100gp/50gp, - , Small round explosive devices used for destraction or escape: Smoke and Flash Pendant: 100gp/50gp, L3, Pendant that adds magic to the user. Strength Ring: 150gp/75gp, L5, Adds strength to the wearer. Speed Ring: 200gp/100gp, L4, Adds speed to the user. Skill Ring: 250gp/125gp, L5, Adds more skill to the user. Defense Ring: 300gp/150gp, L8, Adds Defense to the user. Eye of Odin: 500gp/200gp, L5, A necklace with the eye of odin, causing great power to flow through the wearer. Thor's Bracelet: 500gp/250gp, L15, Empowers the wearer with great Strength. Light Foot: 500gp/250gp, L15, Bracelet that causes the wearer to move quickly. **Magic Ring: 250gp/125gp, + Use of Magic, If equipped, wearers who are unable to use magic, are able to use magic.
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